Kieran Turan

Selbstständig, Freelance 3D Artist / Animator / Designer, Selbsständig

Berlin, Deutschland

Fähigkeiten und Kenntnisse

3D
3D Animation
Mobile Games
Online Games
Graphic Design
Filmproduktion

Werdegang

Berufserfahrung von Kieran Turan

  • Bis heute 11 Jahre, seit Juli 2013

    Freelance 3D Artist / Animator / Designer

    Selbsständig

    - I provide 3D Animation-related production services for Games, Film, & Television, with a focus on character animation and rigging. - Recent projects include completing 3D Character Animation on a nationwide broadcast + internet commercial in the U.S., and collaborating with Berlin-based Mimic Productions in a bid to do facial animation for the “Call of Duty” videogame.

  • 1 Jahr und 4 Monate, Mai 2011 - Aug. 2012

    3D Artist, Art Director

    Nickelodeon

    - Art Director and 3D Artist for Nick Games on several high profile mobile and web games, including "The Adventures of TinTin" for Paramount Pictures, and AG's Summer Olympics series. - On the launch team for AG's iPhone game-compilation app, which reached #1 free download within 2 days of release, passing the 1 million download mark in less than a week. - Managed the porting of web games to mobile platform.

  • 5 Monate, Jan. 2011 - Mai 2011

    Animator

    Sony Pictures Imageworks

    - Animated CG superhero characters and models for Feature Film, utilizing both keyframe and mocap animation. - Performed body, face and neck tracking in Maya to match cg characters with live action footage. - Created rig modifications as needed and used and contributed to deformer and animation cycle library.

  • 1 Jahr und 3 Monate, Juni 2007 - Aug. 2008

    Senior Graphic Designer

    Phoenix Technologies

    - Senior Graphic Designer for an international software company, providing all media and graphics support for high-visibility events, tradeshows, and clients, including the Consumer Electronics Show and Intel Developers Forum, Microsoft, Fujitsu-Siemens, Lenovo, and Dell. - Redesigned and upgraded branding across all collateral and products to reflect new company vision.

  • 2 Jahre und 1 Monat, Jan. 2002 - Jan. 2004

    Team Leader, Hardsurface 3D Modeling & Digital Sets

    Pixelcorps

    Supervised and trained team of 3D Artists in the creation of virtual sets and the integration of 3D elements in Visual Effects production. Tasks included hardsurface modeling based on schematics, Digital Matte Painting, Texturing, Rendering, Compositing, and basic Fluids Simulation. Working under John Knoll, Senior Visual Effects Supervisor at Industrial Light & Magic (ILM), produced a Visual Effects sequence recreating the launch of the Apollo 11 rocket in 3D.

Ausbildung von Kieran Turan

  • German Language

    Goethe Institute Berlin

  • Computer Animation

    Sheridan College

  • Film Animation

    Animation Collaborative

  • Directing in 3D Animation and Film

    Per Holmes' Hollywood Camera Work

  • Advanced Studies in Character Animation

    Animation Mentor

Sprachen

  • Englisch

    Muttersprache

  • Deutsch

    Gut

Interessen

hiking
mountainclimbing
sports
drawing
music

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