Steven Wong
Abschluss: MA, University of the Arts, Bremen
Berlin, Deutschland
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Werdegang
Berufserfahrung von Steven Wong
2016 - 2019
Motion Designer
Triad Berlin Projektgesellschaft mbH
3D production for film, interactive exhibitions, mediatecture, architectural visualizations, VFX, panoramic screens, projection mapping | Virtual Reality production for 360º experiences (Occulus Rift, Samsung Gear VR) as well as asset development for Unity & Unreal game engines (HTC Vive) | 3D generalist for modelling, lighting, texturing, animation, compositing as well as conception, storyboard and styleframe development
2014 - 2015
Motion Designer
Urban Screen
Prototyped scale models of sculptures and building facades for light projection mock-ups | Produced 2D & 3D renderings for client presentations and iterative design processes | Documented previous projects for web formats | Developed visual content for and assisted team in the technical setup of on-site light projectors and camera equipment
2011 - 2012
Job Captain
Studio William Hefner
Rendered iterative schematic landscape and architectural illustrations for client, consultant and contractor review | Conceived & implemented studio exhibitions to promote & market studio brand amongst architectural community | Built scale mock-ups and prototypes for client review and production of custom-built furniture
2007 - 2010
Architectural Designer
Andrew Skurman Architects
Drafted construction documents & building specifications for high-end single family residences under strict project deadlines | Iterated and revised design concepts according to client wishes, comments and feedback | Produced highly detailed drawings for cabinetry, millwork & lighting consultants; reviewed & annotated their submittals | Managed & developed in-house graphic design
2006 - 2007
Junior Architect
Field Paoli Architects
Developed iterative schematic building renderings, illustrations and sketches for client review and feedback | Drafted construction documents for retail and mixed-use buildings under highly compressed schedules | Coordinated with contractors and consultants to deliver projects from concept through construction | Streamlined workflow between Adobe Creative Suite & AutoCAD software, leading training sessions to optimize team efficiency
2005 - 2005
Architectural Intern
Studios Architecture
Built intricate and detailed scale models of iterative building designs for client presentations | Catalogued firm-wide marketing photographs and articles to promote studio brand image
Ausbildung von Steven Wong
2 Jahre und 6 Monate, Okt. 2012 - März 2015
Digital Media
University of the Arts, Bremen
Specialized in Animation, Motion Capture, Creative Coding, Digital Fabrication & Projection Mapping
6 Monate, Jan. 2004 - Juni 2004
Architecture
Denmark's International Study Program
Granted Academic Student Spotlight Award by D.I.S.P. architectural board
4 Jahre und 5 Monate, Aug. 2001 - Dez. 2005
Architecture & Music Composition
University of California, Berkeley
Graduated with high honors and double degrees in both departments
Sprachen
Englisch
Muttersprache
Deutsch
Fließend
Spanisch
Grundlagen