Tomasz Chmielewski

Angestellt, Lead Graphic Designer, Kinguin

Poznań, Polen

Fähigkeiten und Kenntnisse

Web Design
Graphic design
Usability
Corporate Identity
Teamwork
Team Leader
Art Direction
Adobe Creative Suite
Adobe Photoshop
Adobe Illustrator
Adobe InDesign
Adobe After Effects

Werdegang

Berufserfahrung von Tomasz Chmielewski

  • Bis heute 11 Jahre und 1 Monat, seit Juni 2013

    Lead Graphic Designer

    Kinguin

    Task Management and Supervision (seven-person team) / Caring about online stores brands (Kinguin.net, G2Play, Fast2Play) / Creation and develop project management software - Tataka / Material for the E-sports industry / Web Design including UX aspects / Digital and Print Design / CI

  • 1 Jahr und 8 Monate, Okt. 2011 - Mai 2013

    Senior Graphic Designer

    Level 77

    Caring about online stores brands and needs - game merchandise area / Creation / Digital and Print Design / Photo sessions

  • 2 Jahre und 7 Monate, Dez. 2008 - Juni 2011

    Graphic Designer

    DGS Multimedia

    Web Design / Desktop Programs GUI / Shopping Mall Magazines

  • 11 Monate, Feb. 2008 - Dez. 2008

    Graphic Designer

    Cityligh LIGHT

    ATL / Outdoor / Shopping Mall Magazines

Ausbildung von Tomasz Chmielewski

  • 6 Monate, Aug. 2007 - Jan. 2008

    DIGITAL MEDIA AND MULTI-BROADCASTING COURSE

    Oulu University of Applied Sciences

    PROGRAM SOCRATES-ERASMUS / Artistic, technical skills: Adobe Photoshop, Photography, Video Processing, Basic knowledge of HTML, CSS, PHP / Theoretical skills: Theory of Art, Theory of Aesthetics, Methodology of research on Target Groups, Methodology of Management and Stimulation of Creation

  • 6 Jahre und 3 Monate, Sep. 2004 - Nov. 2010

    VISUAL COMMUNICATIONS

    Koszalin University of Technology

    Artistic, technical skills: Visual Communication, Graphic Design, Presentation Drawing, Multimedia Presentations, Industrial Design, Drawing, Painting, Sculpture, Photography / Theoretical skills: History of Art, History of Design, Philosophy and Aesthetics, Psychophysiology of Vision, Ergonomics

  • 5 Jahre und 7 Monate, Sep. 2001 - März 2007

    COMPUTER APPLICATION TO ENGINEERING

    Koszalin University of Technology

    Technical skills and competences: Programming, Application Development, Multimedia Techniques / Theoretical skills and competences: Philosophy, Techniques of Creative Thinking, Ergonomics

Sprachen

  • Englisch

    Fließend

  • Polnisch

    Muttersprache

Interessen

Science
Art
Books
Design
Class Cinema
Indie Games
Music
Self-Development

21 Mio. XING Mitglieder, von A bis Z